project.godot 850 B

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  1. ; Engine configuration file.
  2. config_version=5
  3. [application]
  4. config/name="RedCore"
  5. run/main_scene="res://scenes/title.tscn"
  6. config/features=PackedStringArray("4.7")
  7. [autoload]
  8. Progress="*res://scripts/progress.gd"
  9. [display]
  10. window/size/viewport_width=540
  11. window/size/viewport_height=960
  12. window/stretch/mode="canvas_items"
  13. window/stretch/aspect="expand"
  14. window/handheld/orientation=1
  15. [gui]
  16. theme/custom_font="res://assets/fonts/abel.ttf"
  17. [input_devices]
  18. pointing/emulate_touch_from_mouse=true
  19. [layer_names]
  20. 2d_physics/layer_1="walls"
  21. 2d_physics/layer_2="paddle"
  22. 2d_physics/layer_3="blocks"
  23. 2d_physics/layer_4="balls"
  24. 2d_physics/layer_5="power_ups"
  25. [rendering]
  26. renderer/rendering_method="gl_compatibility"
  27. renderer/rendering_method.mobile="gl_compatibility"
  28. environment/defaults/default_clear_color=Color(0.152941, 0.156863, 0.133333, 1)