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@@ -347,7 +347,7 @@ void GameScene::tripleBalls() {
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this->addChild(ball_draw);
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}
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- auto delay = DelayTime::create(rand_0_1()*50.0+3.0);
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+ auto delay = DelayTime::create(rand_0_1()*10.0);
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CallFunc *runCallback = CallFunc::create(CC_CALLBACK_0(GameScene::tripleBalls, this));
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auto seq = Sequence::create(delay, runCallback, nullptr);
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this->runAction(seq);
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