CCPURendererTranslator.cpp 37 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754
  1. /****************************************************************************
  2. Copyright (C) 2013 Henry van Merode. All rights reserved.
  3. Copyright (c) 2015-2017 Chukong Technologies Inc.
  4. http://www.cocos2d-x.org
  5. Permission is hereby granted, free of charge, to any person obtaining a copy
  6. of this software and associated documentation files (the "Software"), to deal
  7. in the Software without restriction, including without limitation the rights
  8. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. copies of the Software, and to permit persons to whom the Software is
  10. furnished to do so, subject to the following conditions:
  11. The above copyright notice and this permission notice shall be included in
  12. all copies or substantial portions of the Software.
  13. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  14. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  15. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  16. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  17. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  18. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  19. THE SOFTWARE.
  20. ****************************************************************************/
  21. #include "CCPURendererTranslator.h"
  22. #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
  23. #include "extensions/Particle3D/PU/CCPUMaterialManager.h"
  24. NS_CC_BEGIN
  25. PURendererTranslator::PURendererTranslator()
  26. {
  27. }
  28. PURendererTranslator::~PURendererTranslator()
  29. {
  30. }
  31. void PURendererTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node)
  32. {
  33. PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
  34. PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast<PUObjectAbstractNode*>(obj->parent) : 0;
  35. // The name of the obj is the type of the Renderer
  36. // Remark: This can be solved by using a listener, so that obj->values is filled with type + name. Something for later
  37. std::string type;
  38. if(!obj->name.empty())
  39. {
  40. type = obj->name;
  41. }
  42. //// Get the factory
  43. //ParticleRendererFactory* particleRendererFactory = ParticleSystemManager::getSingletonPtr()->getRendererFactory(type);
  44. //if (!particleRendererFactory)
  45. //{
  46. // compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
  47. // return;
  48. //}
  49. //
  50. //// Create the Renderer
  51. //mRenderer = ParticleSystemManager::getSingletonPtr()->createRenderer(type);
  52. //if (!mRenderer)
  53. //{
  54. // compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
  55. // return;
  56. //}
  57. if (parent && parent->context)
  58. {
  59. PUParticleSystem3D* system = static_cast<PUParticleSystem3D*>(parent->context);
  60. PUMaterial *material = PUMaterialCache::Instance()->getMaterial(system->getMaterialName());
  61. std::string texFolder = "textures/";
  62. if (material){
  63. std::string::size_type pos = obj->file.find_last_of("/");
  64. //if (pos != std::string::npos)
  65. // texFolder = obj->file.substr(0, pos + 1) + texFolder;
  66. if (pos != std::string::npos){
  67. std::string temp = obj->file.substr(0, pos);
  68. pos = temp.find_last_of("/");
  69. if (pos != std::string::npos){
  70. texFolder = temp.substr(0, pos + 1) + texFolder;
  71. }
  72. }
  73. }
  74. if (type == "Billboard"){
  75. if (material)
  76. _renderer = PUParticle3DQuadRender::create(texFolder + material->textureFile);
  77. else
  78. _renderer = PUParticle3DQuadRender::create();
  79. for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  80. {
  81. if((*i)->type == ANT_PROPERTY)
  82. {
  83. PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  84. if (prop->name == token[TOKEN_BILLBOARD_TYPE])
  85. {
  86. // Property: billboard_type
  87. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_TYPE], VAL_STRING))
  88. {
  89. std::string val;
  90. if(getString(*prop->values.front(), &val))
  91. {
  92. if (val == token[TOKEN_POINT])
  93. {
  94. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::POINT);
  95. }
  96. else if (val == token[TOKEN_BILLBOARD_ORIENTED_SELF])
  97. {
  98. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_SELF);
  99. }
  100. else if (val == token[TOKEN_BILLBOARD_ORIENTED_COMMON])
  101. {
  102. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_COMMON);
  103. }
  104. else if (val == token[TOKEN_BILLBOARD_ORIENTED_SHAPE])
  105. {
  106. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_SHAPE);
  107. }
  108. else if (val == token[TOKEN_BILLBOARD_PERPENDICULAR_COMMON])
  109. {
  110. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::PERPENDICULAR_COMMON);
  111. }
  112. else if (val == token[TOKEN_BILLBOARD_PERPENDICULAR_SELF])
  113. {
  114. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::PERPENDICULAR_SELF);
  115. }
  116. }
  117. }
  118. }
  119. else if (prop->name == token[TOKEN_BILLBOARD_ORIGIN])
  120. {
  121. // Property: billboard_origin
  122. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_ORIGIN], VAL_STRING))
  123. {
  124. std::string val;
  125. if(getString(*prop->values.front(), &val))
  126. {
  127. if (val == token[TOKEN_BILLBOARD_CENTER])
  128. {
  129. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER);
  130. }
  131. else if (val == token[TOKEN_BILLBOARD_BOTTOM_CENTER])
  132. {
  133. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_CENTER);
  134. }
  135. else if (val == token[TOKEN_BILLBOARD_BOTTON_LEFT])
  136. {
  137. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_LEFT);
  138. }
  139. else if (val == token[TOKEN_BILLBOARD_BOTTOM_RIGHT])
  140. {
  141. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_RIGHT);
  142. }
  143. else if (val == token[TOKEN_BILLBOARD_CENTER_LEFT])
  144. {
  145. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER_LEFT);
  146. }
  147. else if (val == token[TOKEN_BILLBOARD_CENTER_RIGHT])
  148. {
  149. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER_RIGHT);
  150. }
  151. else if (val == token[TOKEN_BILLBOARD_TOP_CENTER])
  152. {
  153. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_CENTER);
  154. }
  155. else if (val == token[TOKEN_BILLBOARD_TOP_LEFT])
  156. {
  157. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_LEFT);
  158. }
  159. else if (val == token[TOKEN_BILLBOARD_TOP_RIGHT])
  160. {
  161. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_RIGHT);
  162. }
  163. }
  164. }
  165. }
  166. else if (prop->name == token[TOKEN_BILLBOARD_COMMON_DIRECTION])
  167. {
  168. // Property: common_direction
  169. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_COMMON_DIRECTION], VAL_VECTOR3))
  170. {
  171. Vec3 val;
  172. if(getVector3(prop->values.begin(), prop->values.end(), &val))
  173. {
  174. static_cast<PUParticle3DQuadRender *>(_renderer)->setCommonDirection(val);
  175. }
  176. }
  177. }
  178. else if (prop->name == token[TOKEN_BILLBOARD_COMMON_UP_VECTOR])
  179. {
  180. // Property: common_up_vector
  181. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_COMMON_UP_VECTOR], VAL_VECTOR3))
  182. {
  183. Vec3 val;
  184. if(getVector3(prop->values.begin(), prop->values.end(), &val))
  185. {
  186. static_cast<PUParticle3DQuadRender *>(_renderer)->setCommonUp(val);
  187. }
  188. }
  189. }
  190. else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_ROWS])
  191. {
  192. // Property: texture_coords_rows
  193. if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_ROWS], VAL_UINT))
  194. {
  195. unsigned int val = 0;
  196. if(getUInt(*prop->values.front(), &val))
  197. {
  198. static_cast<PUParticle3DQuadRender *>(_renderer)->setTextureCoordsRows(val);
  199. }
  200. }
  201. }
  202. else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_COLUMNS])
  203. {
  204. // Property: texture_coords_columns
  205. if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_COLUMNS], VAL_UINT))
  206. {
  207. unsigned int val = 0;
  208. if(getUInt(*prop->values.front(), &val))
  209. {
  210. static_cast<PUParticle3DQuadRender *>(_renderer)->setTextureCoordsColumns(val);
  211. }
  212. }
  213. }
  214. else if (prop->name == token[TOKEN_BILLBOARD_ROTATION_TYPE])
  215. {
  216. // Property: billboard_rotation_type
  217. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_ROTATION_TYPE], VAL_STRING))
  218. {
  219. std::string val;
  220. if(getString(*prop->values.front(), &val))
  221. {
  222. if (val == token[TOKEN_VERTEX])
  223. {
  224. static_cast<PUParticle3DQuadRender *>(_renderer)->setRotateType(PUParticle3DQuadRender::VERTEX);
  225. }
  226. else if (val == token[TOKEN_BILLBOARD_TEXCOORD])
  227. {
  228. static_cast<PUParticle3DQuadRender *>(_renderer)->setRotateType(PUParticle3DQuadRender::TEXTURE_COORDS);
  229. }
  230. }
  231. }
  232. }
  233. }
  234. }
  235. }
  236. else if (type == "Entity"){
  237. for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  238. {
  239. if((*i)->type == ANT_PROPERTY)
  240. {
  241. PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  242. if (prop->name == token[TOKEN_MESH_NAME])
  243. {
  244. // Property: mesh_name
  245. if (passValidateProperty(compiler, prop, token[TOKEN_MESH_NAME], VAL_STRING))
  246. {
  247. std::string val;
  248. if(getString(*prop->values.front(), &val))
  249. {
  250. std::string::size_type pos = val.find_last_of(".");
  251. val = val.substr(0, pos + 1) + std::string("c3b");
  252. if (material)
  253. _renderer = PUParticle3DModelRender::create(val, texFolder + material->textureFile);
  254. else
  255. _renderer = PUParticle3DModelRender::create(val);
  256. }
  257. }
  258. }
  259. }
  260. }
  261. }
  262. else if (type == "Box"){
  263. if (material)
  264. _renderer = PUParticle3DBoxRender::create(texFolder + material->textureFile);
  265. else
  266. _renderer = PUParticle3DBoxRender::create();
  267. }
  268. else if (type == "Sphere"){
  269. if (material)
  270. _renderer = PUSphereRender::create(texFolder + material->textureFile);
  271. else
  272. _renderer = PUSphereRender::create();
  273. }
  274. else if (type == "Beam"){
  275. if (material)
  276. _renderer = PUBeamRender::create(texFolder + material->textureFile);
  277. else
  278. _renderer = PUBeamRender::create();
  279. for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  280. {
  281. if((*i)->type == ANT_PROPERTY)
  282. {
  283. PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  284. if (prop->name == token[TOKEN_UPDATE_INTERVAL])
  285. {
  286. // Property: update_interval
  287. if (passValidateProperty(compiler, prop, token[TOKEN_UPDATE_INTERVAL], VAL_REAL))
  288. {
  289. float val = 0.0f;
  290. if(getFloat(*prop->values.front(), &val))
  291. {
  292. static_cast<PUBeamRender *>(_renderer)->setUpdateInterval(val);
  293. }
  294. }
  295. }
  296. else if (prop->name == token[TOKEN_BEAMRENDERER_UPDATE_INTERVAL])
  297. {
  298. // Property: beam_update_interval (deprecated and replaced by 'update_interval')
  299. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_UPDATE_INTERVAL], VAL_REAL))
  300. {
  301. float val = 0.0f;
  302. if(getFloat(*prop->values.front(), &val))
  303. {
  304. static_cast<PUBeamRender *>(_renderer)->setUpdateInterval(val);
  305. }
  306. }
  307. }
  308. else if (prop->name == token[TOKEN_BEAMRENDERER_DEVIATION])
  309. {
  310. // Property: beam_deviation
  311. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_DEVIATION], VAL_REAL))
  312. {
  313. float val = 0.0f;
  314. if(getFloat(*prop->values.front(), &val))
  315. {
  316. static_cast<PUBeamRender *>(_renderer)->setDeviation(val);
  317. }
  318. }
  319. }
  320. else if (prop->name == token[TOKEN_NUMBER_OF_SEGMENTS])
  321. {
  322. // Property: number_of_segments
  323. if (passValidateProperty(compiler, prop, token[TOKEN_NUMBER_OF_SEGMENTS], VAL_UINT))
  324. {
  325. unsigned int val = 0;
  326. if(getUInt(*prop->values.front(), &val))
  327. {
  328. static_cast<PUBeamRender *>(_renderer)->setNumberOfSegments(val);
  329. }
  330. }
  331. }
  332. else if (prop->name == token[TOKEN_BEAMRENDERER_NUMBER_OF_SEGMENTS])
  333. {
  334. // Property: beam_number_segments (deprecated and replaced by 'number_of_segments')
  335. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_NUMBER_OF_SEGMENTS], VAL_UINT))
  336. {
  337. unsigned int val = 0;
  338. if(getUInt(*prop->values.front(), &val))
  339. {
  340. static_cast<PUBeamRender *>(_renderer)->setNumberOfSegments(val);
  341. }
  342. }
  343. }
  344. else if (prop->name == token[TOKEN_BEAMRENDERER_JUMP])
  345. {
  346. // Property: beam_jump_segments
  347. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_JUMP], VAL_BOOL))
  348. {
  349. bool val;
  350. if(getBoolean(*prop->values.front(), &val))
  351. {
  352. static_cast<PUBeamRender *>(_renderer)->setJump(val);
  353. }
  354. }
  355. }
  356. else if (prop->name == token[TOKEN_BEAMRENDERER_TEXCOORD_DIRECTION])
  357. {
  358. // Property: beam_texcoord_direction
  359. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_TEXCOORD_DIRECTION], VAL_STRING))
  360. {
  361. std::string val;
  362. if(getString(*prop->values.front(), &val))
  363. {
  364. if (val == token[TOKEN_BEAMRENDERER_TCD_U])
  365. {
  366. static_cast<PUBeamRender *>(_renderer)->setTexCoordDirection(PUBillboardChain::TCD_U);
  367. }
  368. else if (val == token[TOKEN_BEAMRENDERER_TCD_V])
  369. {
  370. static_cast<PUBeamRender *>(_renderer)->setTexCoordDirection(PUBillboardChain::TCD_V);
  371. }
  372. }
  373. }
  374. }
  375. else if (prop->name == token[TOKEN_USE_VERTEX_COLOURS])
  376. {
  377. // Property: use_vertex_colours
  378. if (passValidateProperty(compiler, prop, token[TOKEN_USE_VERTEX_COLOURS], VAL_BOOL))
  379. {
  380. bool val;
  381. if(getBoolean(*prop->values.front(), &val))
  382. {
  383. static_cast<PUBeamRender *>(_renderer)->setUseVertexColours(val);
  384. }
  385. }
  386. }
  387. else if (prop->name == token[TOKEN_BEAMRENDERER_VERTEX_COLOURS])
  388. {
  389. // Property: beam_vertex_colours (deprecated and replaced by 'use_vertex_colours')
  390. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_VERTEX_COLOURS], VAL_BOOL))
  391. {
  392. bool val;
  393. if(getBoolean(*prop->values.front(), &val))
  394. {
  395. static_cast<PUBeamRender *>(_renderer)->setUseVertexColours(val);
  396. }
  397. }
  398. }
  399. else if (prop->name == token[TOKEN_MAX_ELEMENTS])
  400. {
  401. // Property: max_elements
  402. if (passValidateProperty(compiler, prop, token[TOKEN_MAX_ELEMENTS], VAL_UINT))
  403. {
  404. unsigned int val = 0;
  405. if(getUInt(*prop->values.front(), &val))
  406. {
  407. static_cast<PUBeamRender *>(_renderer)->setMaxChainElements(val);
  408. }
  409. }
  410. }
  411. else if (prop->name == token[TOKEN_BEAMRENDERER_MAX_ELEMENTS])
  412. {
  413. // Property: beam_max_elements (deprecated and replaced by 'max_elements')
  414. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_MAX_ELEMENTS], VAL_UINT))
  415. {
  416. unsigned int val = 0;
  417. if(getUInt(*prop->values.front(), &val))
  418. {
  419. static_cast<PUBeamRender *>(_renderer)->setMaxChainElements(val);
  420. }
  421. }
  422. }
  423. }
  424. }
  425. }
  426. else if (type == "RibbonTrail"){
  427. if (material)
  428. _renderer = PURibbonTrailRender::create(texFolder + material->textureFile);
  429. else
  430. _renderer = PURibbonTrailRender::create();
  431. for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  432. {
  433. if((*i)->type == ANT_PROPERTY)
  434. {
  435. PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  436. if (prop->name == token[TOKEN_USE_VERTEX_COLOURS])
  437. {
  438. // Property: use_vertex_colours
  439. if (passValidateProperty(compiler, prop, token[TOKEN_USE_VERTEX_COLOURS], VAL_BOOL))
  440. {
  441. bool val;
  442. if(getBoolean(*prop->values.front(), &val))
  443. {
  444. static_cast<PURibbonTrailRender *>(_renderer)->setUseVertexColors(val);
  445. }
  446. }
  447. }
  448. else if (prop->name == token[TOKEN_RIBBONTRAIL_VERTEX_COLOURS])
  449. {
  450. // Property: ribbontrail_vertex_colours (deprecated and replaced by 'use_vertex_colours')
  451. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_VERTEX_COLOURS], VAL_BOOL))
  452. {
  453. bool val;
  454. if(getBoolean(*prop->values.front(), &val))
  455. {
  456. static_cast<PURibbonTrailRender *>(_renderer)->setUseVertexColors(val);
  457. }
  458. }
  459. }
  460. else if (prop->name == token[TOKEN_MAX_ELEMENTS])
  461. {
  462. // Property: max_elements
  463. if (passValidateProperty(compiler, prop, token[TOKEN_MAX_ELEMENTS], VAL_UINT))
  464. {
  465. unsigned int val = 0;
  466. if(getUInt(*prop->values.front(), &val))
  467. {
  468. static_cast<PURibbonTrailRender *>(_renderer)->setMaxChainElements(val);
  469. }
  470. }
  471. }
  472. else if (prop->name == token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS])
  473. {
  474. // Property: ribbontrail_max_elements (deprecated and replaced by 'max_elements')
  475. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS], VAL_UINT))
  476. {
  477. unsigned int val = 0;
  478. if(getUInt(*prop->values.front(), &val))
  479. {
  480. static_cast<PURibbonTrailRender *>(_renderer)->setMaxChainElements(val);
  481. }
  482. }
  483. }
  484. else if (prop->name == token[TOKEN_RIBBONTRAIL_LENGTH])
  485. {
  486. // Property: ribbontrail_length
  487. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS], VAL_REAL))
  488. {
  489. float val = 0;
  490. if(getFloat(*prop->values.front(), &val))
  491. {
  492. static_cast<PURibbonTrailRender *>(_renderer)->setTrailLength(val);
  493. }
  494. }
  495. }
  496. else if (prop->name == token[TOKEN_RIBBONTRAIL_WIDTH])
  497. {
  498. // Property: ribbontrail_width
  499. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_WIDTH], VAL_REAL))
  500. {
  501. float val = 0;
  502. if(getFloat(*prop->values.front(), &val))
  503. {
  504. static_cast<PURibbonTrailRender *>(_renderer)->setTrailWidth(val);
  505. }
  506. }
  507. }
  508. else if (prop->name == token[TOKEN_RANDOM_INITIAL_COLOUR])
  509. {
  510. // Property: random_initial_colour
  511. if (passValidateProperty(compiler, prop, token[TOKEN_RANDOM_INITIAL_COLOUR], VAL_BOOL))
  512. {
  513. bool val;
  514. if(getBoolean(*prop->values.front(), &val))
  515. {
  516. static_cast<PURibbonTrailRender *>(_renderer)->setRandomInitialColor(val);
  517. }
  518. }
  519. }
  520. else if (prop->name == token[TOKEN_RIBBONTRAIL_RANDOM_INITIAL_COLOUR])
  521. {
  522. // Property: ribbontrail_random_initial_colour (deprecated and replaced by 'random_initial_colour'))
  523. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_RANDOM_INITIAL_COLOUR], VAL_BOOL))
  524. {
  525. bool val;
  526. if(getBoolean(*prop->values.front(), &val))
  527. {
  528. static_cast<PURibbonTrailRender *>(_renderer)->setRandomInitialColor(val);
  529. }
  530. }
  531. }
  532. else if (prop->name == token[TOKEN_INITIAL_COLOUR])
  533. {
  534. // Property: initial_colour
  535. if (passValidateProperty(compiler, prop, token[TOKEN_INITIAL_COLOUR], VAL_COLOURVALUE))
  536. {
  537. Vec4 val;
  538. if(getVector4(prop->values.begin(), prop->values.end(), &val))
  539. {
  540. static_cast<PURibbonTrailRender *>(_renderer)->setInitialColor(val);
  541. }
  542. }
  543. }
  544. else if (prop->name == token[TOKEN_RIBBONTRAIL_INITIAL_COLOUR])
  545. {
  546. // Property: ribbontrail_initial_colour (deprecated and replaced by 'initial_colour')
  547. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_INITIAL_COLOUR], VAL_COLOURVALUE))
  548. {
  549. Vec4 val;
  550. if(getVector4(prop->values.begin(), prop->values.end(), &val))
  551. {
  552. static_cast<PURibbonTrailRender *>(_renderer)->setInitialColor(val);
  553. }
  554. }
  555. }
  556. else if (prop->name == token[TOKEN_COLOUR_CHANGE])
  557. {
  558. // Property: colour_change
  559. if (passValidateProperty(compiler, prop, token[TOKEN_COLOUR_CHANGE], VAL_COLOURVALUE))
  560. {
  561. Vec4 val;
  562. if(getVector4(prop->values.begin(), prop->values.end(), &val))
  563. {
  564. static_cast<PURibbonTrailRender *>(_renderer)->setColorChange(val);
  565. }
  566. }
  567. }
  568. else if (prop->name == token[TOKEN_RIBBONTRAIL_COLOUR_CHANGE])
  569. {
  570. // Property: ribbontrail_colour_change (deprecated and replaced by 'colour_change')
  571. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_COLOUR_CHANGE], VAL_COLOURVALUE))
  572. {
  573. Vec4 val;
  574. if(getVector4(prop->values.begin(), prop->values.end(), &val))
  575. {
  576. static_cast<PURibbonTrailRender *>(_renderer)->setColorChange(val);
  577. }
  578. }
  579. }
  580. }
  581. }
  582. }
  583. if (_renderer){
  584. if (material){
  585. _renderer->setDepthTest(material->depthTest);
  586. _renderer->setDepthWrite(material->depthWrite);
  587. _renderer->setBlendFunc(material->blendFunc);
  588. static_cast<PURender *>(_renderer)->setRenderType(type);
  589. }
  590. system->setRender(_renderer);
  591. }
  592. }
  593. // Set it in the context
  594. obj->context = _renderer;
  595. //// Run through properties
  596. //for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  597. //{
  598. // // No properties of its own
  599. // if((*i)->type == ANT_PROPERTY)
  600. // {
  601. // PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  602. // if (prop->name == token[TOKEN_RENDERER_Q_GROUP])
  603. // {
  604. // //// Property: render_queue_group
  605. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_Q_GROUP], VAL_UINT))
  606. // //{
  607. // // uint val = 0;
  608. // // if(getUInt(prop->values.front(), &val))
  609. // // {
  610. // // mRenderer->setRenderQueueGroup(val);
  611. // // }
  612. // //}
  613. // }
  614. // else if (prop->name == token[TOKEN_RENDERER_SORTING])
  615. // {
  616. // //// Property: sorting
  617. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SORTING], VAL_BOOL))
  618. // //{
  619. // // bool val = 0;
  620. // // if(getBoolean(prop->values.front(), &val))
  621. // // {
  622. // // mRenderer->setSorted(val);
  623. // // }
  624. // //}
  625. // }
  626. // else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_ROWS])
  627. // {
  628. // //// Property: texture_coords_rows
  629. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_ROWS], VAL_UINT))
  630. // //{
  631. // // uint val = 0;
  632. // // if(getUInt(prop->values.front(), &val))
  633. // // {
  634. // // mRenderer->setTextureCoordsRows(val);
  635. // // }
  636. // //}
  637. // }
  638. // else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_COLUMNS])
  639. // {
  640. // //// Property: texture_coords_columns
  641. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_COLUMNS], VAL_UINT))
  642. // //{
  643. // // uint val = 0;
  644. // // if(getUInt(prop->values.front(), &val))
  645. // // {
  646. // // mRenderer->setTextureCoordsColumns(val);
  647. // // }
  648. // //}
  649. // }
  650. // else if (prop->name == token[TOKEN_RENDERER_USE_SOFT_PARTICLES])
  651. // {
  652. // //// Property: use_soft_particles
  653. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_USE_SOFT_PARTICLES], VAL_BOOL))
  654. // //{
  655. // // bool val = 0;
  656. // // if(getBoolean(prop->values.front(), &val))
  657. // // {
  658. // // mRenderer->setUseSoftParticles(val);
  659. // // }
  660. // //}
  661. // }
  662. // else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_CONTRAST_POWER])
  663. // {
  664. // //// Property: soft_particles_contrast_power
  665. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_CONTRAST_POWER], VAL_REAL))
  666. // //{
  667. // // Real val = 0;
  668. // // if(getReal(prop->values.front(), &val))
  669. // // {
  670. // // mRenderer->setSoftParticlesContrastPower(val);
  671. // // }
  672. // //}
  673. // }
  674. // else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_SCALE])
  675. // {
  676. // //// Property: soft_particles_scale
  677. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_SCALE], VAL_REAL))
  678. // //{
  679. // // Real val = 0;
  680. // // if(getReal(prop->values.front(), &val))
  681. // // {
  682. // // mRenderer->setSoftParticlesScale(val);
  683. // // }
  684. // //}
  685. // }
  686. // else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_DELTA])
  687. // {
  688. // //// Property: soft_particles_delta
  689. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_DELTA], VAL_REAL))
  690. // //{
  691. // // Real val = 0;
  692. // // if(getReal(prop->values.front(), &val))
  693. // // {
  694. // // mRenderer->setSoftParticlesDelta(val);
  695. // // }
  696. // //}
  697. // }
  698. // //else if (particleRendererFactory->translateChildProperty(compiler, *i))
  699. // //{
  700. // // // Parsed the property by another translator; do nothing
  701. // //}
  702. // else
  703. // {
  704. // errorUnexpectedProperty(compiler, prop);
  705. // }
  706. // }
  707. // else if((*i)->type == ANT_OBJECT)
  708. // {
  709. // //ObjectAbstractNode* child = reinterpret_cast<ObjectAbstractNode*>((*i).get());
  710. // //if (child->cls == token[TOKEN_RENDERER_TEXCOORDS_SET])
  711. // //{
  712. // // // Property: soft_particles_delta
  713. // // RendererSetTranslator rendererSetTranslator;
  714. // // rendererSetTranslator.translate(compiler, *i);
  715. // //}
  716. // //else if (particleRendererFactory->translateChildObject(compiler, *i))
  717. // //{
  718. // // // Parsed the object by another translator; do nothing
  719. // //}
  720. // //else
  721. // //{
  722. // // processNode(compiler, *i);
  723. // //}
  724. // }
  725. // else
  726. // {
  727. // errorUnexpectedToken(compiler, *i);
  728. // }
  729. //}
  730. }
  731. NS_CC_END