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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2017 Chukong Technologies Inc.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CC_PU_PARTICLE_3D_POSITION_EMITTER_H__
- #define __CC_PU_PARTICLE_3D_POSITION_EMITTER_H__
- #include "extensions/Particle3D/PU/CCPUEmitter.h"
- NS_CC_BEGIN
- class CC_DLL PUPositionEmitter : public PUEmitter
- {
- public:
- // Constants
- static const bool DEFAULT_RANDOMIZE;
- static PUPositionEmitter* create();
- /**
- */
- bool isRandomized(void) const;
- /**
- */
- void setRandomized(bool randomized);
- /** Returns a list with positions
- */
- const std::vector<Vec3>& getPositions(void) const;
- /** Add a new position to this emitter
- */
- void addPosition(const Vec3& position);
- /** Remove all positions from this emitter
- */
- void removeAllPositions(void);
- /** See ParticleEmitter
- */
- void notifyStart(void) override;
- /** See ParticleEmitter
- */
- virtual unsigned short calculateRequestedParticles(float timeElapsed) override;
- /** Generate a particle position based on the added positions.
- */
- virtual void initParticlePosition(PUParticle3D* particle) override;
- virtual PUPositionEmitter* clone() override;
- virtual void copyAttributesTo (PUEmitter* emitter) override;
- CC_CONSTRUCTOR_ACCESS:
- PUPositionEmitter(void);
- virtual ~PUPositionEmitter(void) {};
- protected:
- std::vector<Vec3> _positionList;
- bool _randomized;
- size_t _index;
- };
- NS_CC_END
- #endif
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