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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2017 Chukong Technologies Inc.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPULineAffector.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- NS_CC_BEGIN
- // Constants
- const float PULineAffector::DEFAULT_MAX_DEVIATION = 1.0f;
- const float PULineAffector::DEFAULT_TIME_STEP = 0.1f;
- const Vec3 PULineAffector::DEFAULT_END(0, 0, 0);
- const float PULineAffector::DEFAULT_DRIFT = 0.0f;
- //-----------------------------------------------------------------------
- PULineAffector::PULineAffector(void) :
- PUAffector(),
- _maxDeviation(DEFAULT_MAX_DEVIATION),
- _scaledMaxDeviation(1.0f),
- _end(DEFAULT_END),
- _timeSinceLastUpdate(0.0f),
- _timeStep(DEFAULT_TIME_STEP),
- _drift(DEFAULT_DRIFT),
- _oneMinusDrift(1.0f),
- _update(true),
- _first(true)
- {
- }
- PULineAffector::~PULineAffector( void )
- {
- }
- //-----------------------------------------------------------------------
- float PULineAffector::getMaxDeviation(void) const
- {
- return _maxDeviation;
- }
- //-----------------------------------------------------------------------
- void PULineAffector::setMaxDeviation(float maxDeviation)
- {
- _maxDeviation = maxDeviation;
- _scaledMaxDeviation = _maxDeviation * _affectorScale.length();
- }
- //-----------------------------------------------------------------------
- const Vec3& PULineAffector::getEnd(void) const
- {
- return _end;
- }
- //-----------------------------------------------------------------------
- void PULineAffector::setEnd(const Vec3& end)
- {
- _end = end;
- }
- //-----------------------------------------------------------------------
- float PULineAffector::getTimeStep(void) const
- {
- return _timeStep;
- }
- //-----------------------------------------------------------------------
- void PULineAffector::setTimeStep(float timeStep)
- {
- _timeStep = timeStep;
- }
- //-----------------------------------------------------------------------
- float PULineAffector::getDrift(void) const
- {
- return _drift;
- }
- //-----------------------------------------------------------------------
- void PULineAffector::setDrift(float drift)
- {
- _drift = drift;
- _oneMinusDrift = 1.0f - drift;
- }
- //-----------------------------------------------------------------------
- void PULineAffector::notifyRescaled(const Vec3& scale)
- {
- _scaledMaxDeviation = _maxDeviation * scale.length();
- }
- //-----------------------------------------------------------------------
- void PULineAffector::preUpdateAffector(float deltaTime)
- {
- if (/*technique->getNumberOfEmittedParticles()*/static_cast<PUParticleSystem3D *>(_particleSystem)->getAliveParticleCount() > 0)
- {
- _timeSinceLastUpdate += deltaTime;
- while (_timeSinceLastUpdate > _timeStep)
- {
- _timeSinceLastUpdate -= _timeStep;
- _update = true;
- }
- }
- (static_cast<PUParticleSystem3D *>(_particleSystem))->rotationOffset(_end); // Always update
- }
- //-----------------------------------------------------------------------
- void PULineAffector::updatePUAffector( PUParticle3D *particle, float /*deltaTime*/ )
- {
- //_first = true;
- //for (auto iter : _particleSystem->getParticles())
- {
- //PUParticle3D *particle = iter;
- (static_cast<PUParticleSystem3D *>(_particleSystem))->rotationOffset(particle->originalPosition); // Always update
- if (_update && CCRANDOM_0_1() > 0.5f && !_first)
- {
- // Generate a random vector perpendicular on the line
- Vec3 perpendicular;
- Vec3::cross(_end, Vec3(CCRANDOM_MINUS1_1(), CCRANDOM_MINUS1_1(), CCRANDOM_MINUS1_1()), &perpendicular);
- perpendicular.normalize();
- // Determine a random point near the line.
- Vec3 targetPosition = particle->originalPosition + _scaledMaxDeviation * CCRANDOM_0_1() * perpendicular;
- /** Set the new position.
- @remarks
- This affector already takes rotational offset of the particle system into account. This means that there is no need
- to set the particle system to keep_local to 'true'. The reason is that this is a specialized affector that calculates
- a new particle position instead of a direction.
- */
- particle->position = _drift * targetPosition + _oneMinusDrift * particle->position;
- (static_cast<PUParticleSystem3D *>(_particleSystem))->rotationOffset(particle->position);
- }
- _first = false;
- }
- }
- //-----------------------------------------------------------------------
- void PULineAffector::postUpdateAffector(float /*deltaTime*/)
- {
- _update = false;
- }
- void PULineAffector::firstParticleUpdate( PUParticle3D* /*particle*/, float /*deltaTime*/ )
- {
- _first = true;
- }
- PULineAffector* PULineAffector::create()
- {
- auto pla = new (std::nothrow) PULineAffector();
- pla->autorelease();
- return pla;
- }
- void PULineAffector::copyAttributesTo( PUAffector* affector )
- {
- PUAffector::copyAttributesTo(affector);
- PULineAffector* lineAffector = static_cast<PULineAffector*>(affector);
- lineAffector->setMaxDeviation(_maxDeviation);
- lineAffector->_end = _end;
- lineAffector->_timeStep = _timeStep;
- lineAffector->_drift = _drift;
- lineAffector->_oneMinusDrift = _oneMinusDrift;
- }
- NS_CC_END
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