// // Ball.h // RedCore // #ifndef Ball_h #define Ball_h #include "cocos2d.h" class Ball : public cocos2d::Node { public: virtual bool init(); virtual void setPosition(float x, float y); void throwBall(); CREATE_FUNC(Ball); bool superball; void setSuperball(); void resetNormalball(); private: cocos2d::DrawNode* ball_draw; cocos2d::DrawNode* superball_draw; }; #endif /* Ball_h */