|  | @@ -184,6 +184,8 @@ bool GameScene::onContactBegin(PhysicsContact& contact) {
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				|  |  |              text->setPosition(visibleSize.width/2, visibleSize.height/2);
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				|  |  |              this->addChild(text);
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				|  |  |              text->runAction(FadeOut::create(3));
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				|  |  | +        } else if (nodeB->getTag() == SAVE_TAG && nodeA->getTag() == BOTTOM_TAG) {
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				|  |  | +            nodeB->removeFromParentAndCleanup(true);
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				|  |  |          }
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				|  |  |      }
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				|  |  |      return true;
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