walk.es.js 14 KB

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  1. // AST walker module for Mozilla Parser API compatible trees
  2. // A simple walk is one where you simply specify callbacks to be
  3. // called on specific nodes. The last two arguments are optional. A
  4. // simple use would be
  5. //
  6. // walk.simple(myTree, {
  7. // Expression: function(node) { ... }
  8. // });
  9. //
  10. // to do something with all expressions. All Parser API node types
  11. // can be used to identify node types, as well as Expression,
  12. // Statement, and ScopeBody, which denote categories of nodes.
  13. //
  14. // The base argument can be used to pass a custom (recursive)
  15. // walker, and state can be used to give this walked an initial
  16. // state.
  17. function simple(node, visitors, baseVisitor, state, override) {
  18. if ( baseVisitor === void 0 ) baseVisitor = base;
  19. (function c(node, st, override) {
  20. var type = override || node.type, found = visitors[type];
  21. baseVisitor[type](node, st, c);
  22. if (found) { found(node, st); }
  23. })(node, state, override);
  24. }
  25. // An ancestor walk keeps an array of ancestor nodes (including the
  26. // current node) and passes them to the callback as third parameter
  27. // (and also as state parameter when no other state is present).
  28. function ancestor(node, visitors, baseVisitor, state) {
  29. if ( baseVisitor === void 0 ) baseVisitor = base;
  30. var ancestors = [];(function c(node, st, override) {
  31. var type = override || node.type, found = visitors[type];
  32. var isNew = node != ancestors[ancestors.length - 1];
  33. if (isNew) { ancestors.push(node); }
  34. baseVisitor[type](node, st, c);
  35. if (found) { found(node, st || ancestors, ancestors); }
  36. if (isNew) { ancestors.pop(); }
  37. })(node, state);
  38. }
  39. // A recursive walk is one where your functions override the default
  40. // walkers. They can modify and replace the state parameter that's
  41. // threaded through the walk, and can opt how and whether to walk
  42. // their child nodes (by calling their third argument on these
  43. // nodes).
  44. function recursive(node, state, funcs, baseVisitor, override) {
  45. var visitor = funcs ? make(funcs, baseVisitor || undefined) : baseVisitor;(function c(node, st, override) {
  46. visitor[override || node.type](node, st, c);
  47. })(node, state, override);
  48. }
  49. function makeTest(test) {
  50. if (typeof test == "string")
  51. { return function (type) { return type == test; } }
  52. else if (!test)
  53. { return function () { return true; } }
  54. else
  55. { return test }
  56. }
  57. var Found = function Found(node, state) { this.node = node; this.state = state; };
  58. // A full walk triggers the callback on each node
  59. function full(node, callback, baseVisitor, state, override) {
  60. if ( baseVisitor === void 0 ) baseVisitor = base;
  61. (function c(node, st, override) {
  62. var type = override || node.type;
  63. baseVisitor[type](node, st, c);
  64. if (!override) { callback(node, st, type); }
  65. })(node, state, override);
  66. }
  67. // An fullAncestor walk is like an ancestor walk, but triggers
  68. // the callback on each node
  69. function fullAncestor(node, callback, baseVisitor, state) {
  70. if ( baseVisitor === void 0 ) baseVisitor = base;
  71. var ancestors = [];(function c(node, st, override) {
  72. var type = override || node.type;
  73. var isNew = node != ancestors[ancestors.length - 1];
  74. if (isNew) { ancestors.push(node); }
  75. baseVisitor[type](node, st, c);
  76. if (!override) { callback(node, st || ancestors, ancestors, type); }
  77. if (isNew) { ancestors.pop(); }
  78. })(node, state);
  79. }
  80. // Find a node with a given start, end, and type (all are optional,
  81. // null can be used as wildcard). Returns a {node, state} object, or
  82. // undefined when it doesn't find a matching node.
  83. function findNodeAt(node, start, end, test, baseVisitor, state) {
  84. if ( baseVisitor === void 0 ) baseVisitor = base;
  85. test = makeTest(test);
  86. try {
  87. (function c(node, st, override) {
  88. var type = override || node.type;
  89. if ((start == null || node.start <= start) &&
  90. (end == null || node.end >= end))
  91. { baseVisitor[type](node, st, c); }
  92. if ((start == null || node.start == start) &&
  93. (end == null || node.end == end) &&
  94. test(type, node))
  95. { throw new Found(node, st) }
  96. })(node, state);
  97. } catch (e) {
  98. if (e instanceof Found) { return e }
  99. throw e
  100. }
  101. }
  102. // Find the innermost node of a given type that contains the given
  103. // position. Interface similar to findNodeAt.
  104. function findNodeAround(node, pos, test, baseVisitor, state) {
  105. if ( baseVisitor === void 0 ) baseVisitor = base;
  106. test = makeTest(test);
  107. try {
  108. (function c(node, st, override) {
  109. var type = override || node.type;
  110. if (node.start > pos || node.end < pos) { return }
  111. baseVisitor[type](node, st, c);
  112. if (test(type, node)) { throw new Found(node, st) }
  113. })(node, state);
  114. } catch (e) {
  115. if (e instanceof Found) { return e }
  116. throw e
  117. }
  118. }
  119. // Find the outermost matching node after a given position.
  120. function findNodeAfter(node, pos, test, baseVisitor, state) {
  121. if ( baseVisitor === void 0 ) baseVisitor = base;
  122. test = makeTest(test);
  123. try {
  124. (function c(node, st, override) {
  125. if (node.end < pos) { return }
  126. var type = override || node.type;
  127. if (node.start >= pos && test(type, node)) { throw new Found(node, st) }
  128. baseVisitor[type](node, st, c);
  129. })(node, state);
  130. } catch (e) {
  131. if (e instanceof Found) { return e }
  132. throw e
  133. }
  134. }
  135. // Find the outermost matching node before a given position.
  136. function findNodeBefore(node, pos, test, baseVisitor, state) {
  137. if ( baseVisitor === void 0 ) baseVisitor = base;
  138. test = makeTest(test);
  139. var max;(function c(node, st, override) {
  140. if (node.start > pos) { return }
  141. var type = override || node.type;
  142. if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
  143. { max = new Found(node, st); }
  144. baseVisitor[type](node, st, c);
  145. })(node, state);
  146. return max
  147. }
  148. // Fallback to an Object.create polyfill for older environments.
  149. var create = Object.create || function(proto) {
  150. function Ctor() {}
  151. Ctor.prototype = proto;
  152. return new Ctor
  153. };
  154. // Used to create a custom walker. Will fill in all missing node
  155. // type properties with the defaults.
  156. function make(funcs, baseVisitor) {
  157. if ( baseVisitor === void 0 ) baseVisitor = base;
  158. var visitor = create(baseVisitor);
  159. for (var type in funcs) { visitor[type] = funcs[type]; }
  160. return visitor
  161. }
  162. function skipThrough(node, st, c) { c(node, st); }
  163. function ignore(_node, _st, _c) {}
  164. // Node walkers.
  165. var base = {};
  166. base.Program = base.BlockStatement = function (node, st, c) {
  167. for (var i = 0, list = node.body; i < list.length; i += 1)
  168. {
  169. var stmt = list[i];
  170. c(stmt, st, "Statement");
  171. }
  172. };
  173. base.Statement = skipThrough;
  174. base.EmptyStatement = ignore;
  175. base.ExpressionStatement = base.ParenthesizedExpression =
  176. function (node, st, c) { return c(node.expression, st, "Expression"); };
  177. base.IfStatement = function (node, st, c) {
  178. c(node.test, st, "Expression");
  179. c(node.consequent, st, "Statement");
  180. if (node.alternate) { c(node.alternate, st, "Statement"); }
  181. };
  182. base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); };
  183. base.BreakStatement = base.ContinueStatement = ignore;
  184. base.WithStatement = function (node, st, c) {
  185. c(node.object, st, "Expression");
  186. c(node.body, st, "Statement");
  187. };
  188. base.SwitchStatement = function (node, st, c) {
  189. c(node.discriminant, st, "Expression");
  190. for (var i = 0, list = node.cases; i < list.length; i += 1) {
  191. var cs = list[i];
  192. if (cs.test) { c(cs.test, st, "Expression"); }
  193. for (var i$1 = 0, list$1 = cs.consequent; i$1 < list$1.length; i$1 += 1)
  194. {
  195. var cons = list$1[i$1];
  196. c(cons, st, "Statement");
  197. }
  198. }
  199. };
  200. base.SwitchCase = function (node, st, c) {
  201. if (node.test) { c(node.test, st, "Expression"); }
  202. for (var i = 0, list = node.consequent; i < list.length; i += 1)
  203. {
  204. var cons = list[i];
  205. c(cons, st, "Statement");
  206. }
  207. };
  208. base.ReturnStatement = base.YieldExpression = base.AwaitExpression = function (node, st, c) {
  209. if (node.argument) { c(node.argument, st, "Expression"); }
  210. };
  211. base.ThrowStatement = base.SpreadElement =
  212. function (node, st, c) { return c(node.argument, st, "Expression"); };
  213. base.TryStatement = function (node, st, c) {
  214. c(node.block, st, "Statement");
  215. if (node.handler) { c(node.handler, st); }
  216. if (node.finalizer) { c(node.finalizer, st, "Statement"); }
  217. };
  218. base.CatchClause = function (node, st, c) {
  219. c(node.param, st, "Pattern");
  220. c(node.body, st, "ScopeBody");
  221. };
  222. base.WhileStatement = base.DoWhileStatement = function (node, st, c) {
  223. c(node.test, st, "Expression");
  224. c(node.body, st, "Statement");
  225. };
  226. base.ForStatement = function (node, st, c) {
  227. if (node.init) { c(node.init, st, "ForInit"); }
  228. if (node.test) { c(node.test, st, "Expression"); }
  229. if (node.update) { c(node.update, st, "Expression"); }
  230. c(node.body, st, "Statement");
  231. };
  232. base.ForInStatement = base.ForOfStatement = function (node, st, c) {
  233. c(node.left, st, "ForInit");
  234. c(node.right, st, "Expression");
  235. c(node.body, st, "Statement");
  236. };
  237. base.ForInit = function (node, st, c) {
  238. if (node.type == "VariableDeclaration") { c(node, st); }
  239. else { c(node, st, "Expression"); }
  240. };
  241. base.DebuggerStatement = ignore;
  242. base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); };
  243. base.VariableDeclaration = function (node, st, c) {
  244. for (var i = 0, list = node.declarations; i < list.length; i += 1)
  245. {
  246. var decl = list[i];
  247. c(decl, st);
  248. }
  249. };
  250. base.VariableDeclarator = function (node, st, c) {
  251. c(node.id, st, "Pattern");
  252. if (node.init) { c(node.init, st, "Expression"); }
  253. };
  254. base.Function = function (node, st, c) {
  255. if (node.id) { c(node.id, st, "Pattern"); }
  256. for (var i = 0, list = node.params; i < list.length; i += 1)
  257. {
  258. var param = list[i];
  259. c(param, st, "Pattern");
  260. }
  261. c(node.body, st, node.expression ? "ScopeExpression" : "ScopeBody");
  262. };
  263. // FIXME drop these node types in next major version
  264. // (They are awkward, and in ES6 every block can be a scope.)
  265. base.ScopeBody = function (node, st, c) { return c(node, st, "Statement"); };
  266. base.ScopeExpression = function (node, st, c) { return c(node, st, "Expression"); };
  267. base.Pattern = function (node, st, c) {
  268. if (node.type == "Identifier")
  269. { c(node, st, "VariablePattern"); }
  270. else if (node.type == "MemberExpression")
  271. { c(node, st, "MemberPattern"); }
  272. else
  273. { c(node, st); }
  274. };
  275. base.VariablePattern = ignore;
  276. base.MemberPattern = skipThrough;
  277. base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); };
  278. base.ArrayPattern = function (node, st, c) {
  279. for (var i = 0, list = node.elements; i < list.length; i += 1) {
  280. var elt = list[i];
  281. if (elt) { c(elt, st, "Pattern"); }
  282. }
  283. };
  284. base.ObjectPattern = function (node, st, c) {
  285. for (var i = 0, list = node.properties; i < list.length; i += 1) {
  286. var prop = list[i];
  287. if (prop.type === "Property") {
  288. if (prop.computed) { c(prop.key, st, "Expression"); }
  289. c(prop.value, st, "Pattern");
  290. } else if (prop.type === "RestElement") {
  291. c(prop.argument, st, "Pattern");
  292. }
  293. }
  294. };
  295. base.Expression = skipThrough;
  296. base.ThisExpression = base.Super = base.MetaProperty = ignore;
  297. base.ArrayExpression = function (node, st, c) {
  298. for (var i = 0, list = node.elements; i < list.length; i += 1) {
  299. var elt = list[i];
  300. if (elt) { c(elt, st, "Expression"); }
  301. }
  302. };
  303. base.ObjectExpression = function (node, st, c) {
  304. for (var i = 0, list = node.properties; i < list.length; i += 1)
  305. {
  306. var prop = list[i];
  307. c(prop, st);
  308. }
  309. };
  310. base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration;
  311. base.SequenceExpression = base.TemplateLiteral = function (node, st, c) {
  312. for (var i = 0, list = node.expressions; i < list.length; i += 1)
  313. {
  314. var expr = list[i];
  315. c(expr, st, "Expression");
  316. }
  317. };
  318. base.UnaryExpression = base.UpdateExpression = function (node, st, c) {
  319. c(node.argument, st, "Expression");
  320. };
  321. base.BinaryExpression = base.LogicalExpression = function (node, st, c) {
  322. c(node.left, st, "Expression");
  323. c(node.right, st, "Expression");
  324. };
  325. base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) {
  326. c(node.left, st, "Pattern");
  327. c(node.right, st, "Expression");
  328. };
  329. base.ConditionalExpression = function (node, st, c) {
  330. c(node.test, st, "Expression");
  331. c(node.consequent, st, "Expression");
  332. c(node.alternate, st, "Expression");
  333. };
  334. base.NewExpression = base.CallExpression = function (node, st, c) {
  335. c(node.callee, st, "Expression");
  336. if (node.arguments)
  337. { for (var i = 0, list = node.arguments; i < list.length; i += 1)
  338. {
  339. var arg = list[i];
  340. c(arg, st, "Expression");
  341. } }
  342. };
  343. base.MemberExpression = function (node, st, c) {
  344. c(node.object, st, "Expression");
  345. if (node.computed) { c(node.property, st, "Expression"); }
  346. };
  347. base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) {
  348. if (node.declaration)
  349. { c(node.declaration, st, node.type == "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression"); }
  350. if (node.source) { c(node.source, st, "Expression"); }
  351. };
  352. base.ExportAllDeclaration = function (node, st, c) {
  353. c(node.source, st, "Expression");
  354. };
  355. base.ImportDeclaration = function (node, st, c) {
  356. for (var i = 0, list = node.specifiers; i < list.length; i += 1)
  357. {
  358. var spec = list[i];
  359. c(spec, st);
  360. }
  361. c(node.source, st, "Expression");
  362. };
  363. base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.Literal = ignore;
  364. base.TaggedTemplateExpression = function (node, st, c) {
  365. c(node.tag, st, "Expression");
  366. c(node.quasi, st, "Expression");
  367. };
  368. base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); };
  369. base.Class = function (node, st, c) {
  370. if (node.id) { c(node.id, st, "Pattern"); }
  371. if (node.superClass) { c(node.superClass, st, "Expression"); }
  372. c(node.body, st);
  373. };
  374. base.ClassBody = function (node, st, c) {
  375. for (var i = 0, list = node.body; i < list.length; i += 1)
  376. {
  377. var elt = list[i];
  378. c(elt, st);
  379. }
  380. };
  381. base.MethodDefinition = base.Property = function (node, st, c) {
  382. if (node.computed) { c(node.key, st, "Expression"); }
  383. c(node.value, st, "Expression");
  384. };
  385. export { simple, ancestor, recursive, full, fullAncestor, findNodeAt, findNodeAround, findNodeAfter, findNodeBefore, make, base };